POSTED BY | Ene, 19, 2021 |

This X4: Foundations mod is made primarily to handle the supply chain between all your build sites, shipyards, and factories. mod won't be activated until installed correctly, .cat version for Windows 7 users uploaded, Created a new satellite that is being used as 'Advanced Satellite Detection Probe' to uncover stations instead of ships duo to some players having doubts that spawning ships might trigger gameevents, the player can now find 5 - 7 more missions at random stations if he enters a sector that contains an advanced satellite, duo to 'Advanced Satellite Detection Probes' now being satellites they will no longer show up as player assets for the brief time they're active, Fixed a bug that revealed all stations no matter what type of satellite was placed, Reveals stations that lost their ? Exploring is the act of mapping out the space. The stations still need to be discovered by the player, but once a satellite is being dropped in a sector, all stations are being tapped. X4: Foundations - How to AutoMine. The powerful open-source mod manager from Nexus Mods. I found the default distances of the satellites to be rather small for my liking and felt they should be increased a little bit to not only add some range, but also to decrease excessive satellite clutter that can occur in mid to late game. They won't like it tho. and Survey Units that allow the player to discover hidden treasures like data vaults or ships. Written by Malkuth / Dec 2, 2018 ... Having Satellites around all local Stations will help speed this up. Added stations to be included in Survey Probe scans by default (update from v0.9 not needed when using the config mod). Another advantage is that advanced sats have a longer radar range than enemies, who seem to like to kill satellites. ), - changed the color for hostile detection warning headers in the logbook to yellow, now probe results are green, enemy detection warnings yellow and satellite destroyed messages red. X4 Foundations new mod called Sector Satellites. Log in to view your list of favourite games. H501SS firmware installation changes If your stock firmware version came with V2.1.16 and FC-1.1.29 then try using FC Tool V3 to upgrade. Base game didn't have the option I'm pretty sure. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where … After 80 seconds a logbook entry will be created informing the player about the probes findings. This is a simple mod that extends the range of satellites to 75km and 150km respectively. Disabled at default. Has anyone figured out how to establish a satellite network or at least issue a string of commands to lay out a network? ), - French localization added (translated by Phlt, thanks! So he flies from station to station and resets the 5 hour timer for the Trade subscriptions. The best part is the fact the game is "live" even when you are not online. Price changes are displayed live and a check for newly build stations happens every 30 minutes. The ship will cost around 1 Million. This includes the prices of trade wares at a station. Basic Satellites mod for Polaris Sector. We The Players Winners - November/December. Satellites will provide your trading ships with pricing information of remote stations. To retrieve one of your deployed satellites you can simply fly into it, as you would for a floating cargo crate. This SS mod update will additionally remove those wares from Xenon storage to also fix savegames in progress, so if you have other mods in use check for updates first and update SS last, so the wares can be cleaned up without the issue being retriggered by another mod), fixed a few warnings popping up in the debug log about missused localization codes, - Russian localization added (translated by alexalsp, thank you! Gameplay. All rights reserved. So save yourself some aggravation and use mods out of the Steam Workshop or Nexus. Allows satellites to pull prices from all stations in a sector.Adds a few more features to advanced satellites.Adds 3 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. nexusmodsでダウンロードして場合、X4 Foundationsフォルダ(X4.exeがある場所)にextensionsフォルダを作りその中にダウンロードして解凍したファルダを入れれば認識します。 ※GOG購入でSteamのModを導入する場合 1. sign duo to using a version prior to v0.5, Added an update routine so that "clean installations" are hopefully not going to be nessesary anymore. DESCRIPTION This is a simple mod that extends the range of satellites to 75km and 150km respectively. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Maybe it was in the base game? Basic satellite designs using initial tech, one for each race! Exploring. Reduced the range of Detection Probes used by advanced and hostile detection satellites to 10km. This mod will be of great use to new players that are struggling to get money in the … X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. That information will be used by your trading ships to find the best profit. and Survey Units that allow the player to discover hidden treasures like data vaults or ships.

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